模型编辑组件
功能介绍
通过模型编辑组件,能够调试模型位置、大小、旋转角度等参数。
注:该功能使用了 elementUI 库,使用前需安装该库,具体方法见 elementUI 安装 。
不妨通过代码示例在 Vue 中尝试一下:
在线演示
点击 在线链接 以查看在线演示。
组件代码示例
默认路径为 components/AdjustModelSet/index.vue
vue
<template>
<div>
<!-- 模型编辑组件 -->
<el-card class="box-card" v-show="isShow">
<div
id="move-layer"
class="title"
@mousedown="mousedown"
@mouseup="mouseup"
>
模型编辑
</div>
<hr />
<div class="button mainButton" @click="selectModelFunc()">选择模型</div>
<div class="button subButton" @click="outputData()">导出设置</div>
<div class="block">
<span class="demonstration">经纬度、高程数值设置</span>
<el-input
placeholder="请输入内容"
v-model="lon"
type="number"
@input="setData"
>
<template slot="prepend">经度</template>
</el-input>
<el-input
placeholder="请输入内容"
v-model="lat"
type="number"
@input="setData"
>
<template slot="prepend">纬度</template>
</el-input>
<el-input
placeholder="请输入内容"
v-model="het"
type="number"
@input="setData"
>
<template slot="prepend">高程</template>
</el-input>
<span class="demonstration">缩放数值</span>
<el-input
placeholder="请输入内容"
v-model="scales1"
type="number"
@input="setData"
>
<template slot="prepend">X</template>
</el-input>
<el-input
placeholder="请输入内容"
v-model="scales2"
type="number"
@input="setData"
>
<template slot="prepend">Y</template>
</el-input>
<el-input
placeholder="请输入内容"
v-model="scales3"
type="number"
@input="setData"
>
<template slot="prepend">Z</template>
</el-input>
<span class="demonstration">偏移量</span>
<el-input
placeholder="请输入内容"
v-model="offsets1"
type="number"
@input="setData"
>
<template slot="prepend">X</template>
</el-input>
<el-input
placeholder="请输入内容"
v-model="offsets2"
type="number"
@input="setData"
>
<template slot="prepend">Y</template>
</el-input>
<el-input
placeholder="请输入内容"
v-model="offsets3"
type="number"
@input="setData"
>
<template slot="prepend">Z</template>
</el-input>
<span class="demonstration">俯仰角</span>
<el-slider v-model="hpr1" :max="maxHpr" @input="setData"></el-slider>
<span class="demonstration">旋转角</span>
<el-slider v-model="hpr2" :max="maxHpr" @input="setData"></el-slider>
<span class="demonstration">翻转角</span>
<el-slider v-model="hpr3" :max="maxHpr" @input="setData"></el-slider>
</div>
</el-card>
</div>
</template>
<script type="text/javascript">
import * as Cesium from 'cesium'
export default {
data () {
return {
isShow: false,
isSelectModel: false,
lon: 0,
lat: 0,
het: 0,
scales1: 0,
scales2: 0,
scales3: 0,
offsets1: 0,
offsets2: 0,
offsets3: 0,
hpr1: 0,
hpr2: 0,
hpr3: 0,
maxHpr: 360
}
},
methods: {
init (uniCore) {
window.uniCore = uniCore;
this.isShow = true;
},
selectModelFunc () {
let that = this;
this.isSelectModel = false;
this.selectModel = null;
this.$message(
{ message: "请点击所需编辑的模型。" }
)
const handler = new Cesium.ScreenSpaceEventHandler(window.viewer.scene.canvas);
handler.setInputAction(function (e) {
const pickObj = viewer.scene.pick(e.position);
if (!!pickObj) {
that.isSelectModel = true;
that.selectModel = pickObj.primitive;
let axis = window.uniCore.position.cartesian3_2axis(pickObj.primitive.boundingSphere.center)
that.lon = axis[0];
that.lat = axis[1];
that.het = axis[2];
that.scales1 = that.scales2 = that.scales3 = 1;
that.offsets1 = that.offsets2 = that.offsets3 = 0;
that.hpr1 = that.hpr2 = that.hpr3 = 0;
// 设置数据
that.setData();
handler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_CLICK)//移除事件
}
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
},
outputData () {
this.$message(
{ message: "所需代码已在控制台打印,使用F12查看" }
)
console.log(`导出代码:`);
console.log(`uniCore.model.changeModelPos(tileset, [${this.lon}, ${this.lat}, ${this.het}], [${this.hpr1}, ${this.hpr2}, ${this.hpr3}], [${this.scales1}, ${this.scales2}, ${this.scales3}], [${this.offsets1}, ${this.offsets2}, ${this.offsets3}]);`);
},
setData () {
try {
if (this.isSelectModel) {
[this.scales1, this.scales2, this.scales3] = [this.scales1, this.scales2, this.scales3].map((ele) => {
ele = Number(ele);
if (isNaN(ele) || ele === 0) {
ele = 0.01;
}
return ele;
})
setTimeout(() => {
window.uniCore.model.changeModelPos(this.selectModel, [Number(this.lon), Number(this.lat), Number(this.het)], [this.hpr1, this.hpr2, this.hpr3], [Number(this.scales1), Number(this.scales2), Number(this.scales3)], [Number(this.offsets1), Number(this.offsets2), Number(this.offsets3)])
})
}
} catch (error) {
console.log(error);
}
},
/**
* 鼠标与窗口拖动相关
*/
mousedown (event, id) {
if (document.elementFromPoint(event.clientX, event.clientY).id === 'move-layer') {
this.selectElement = document.elementFromPoint(event.clientX, event.clientY).parentNode.parentNode;
document.querySelectorAll('.box-card').forEach((e) => {
e.style.zIndex = 1000;
})
this.selectElement.style.zIndex = 1001;
var div1 = this.selectElement
this.selectElement.style.cursor = 'move'
this.isDowm = true
var distanceX = event.clientX - this.selectElement.offsetLeft
var distanceY = event.clientY - this.selectElement.offsetTop
document.onmousemove = function (ev) {
var oevent = ev || event
div1.style.left = oevent.clientX - distanceX + 'px'
div1.style.top = oevent.clientY - distanceY + 'px'
}
document.onmouseup = function () {
document.onmousemove = null
document.onmouseup = null
div1.style.cursor = 'default'
}
}
},
//鼠标抬起
mouseup () {
this.isMove = false;
this.selectElement = "null"
}
}
}
</script>
<style rel="stylesheet/scss" lang="scss" scoped>
::v-deep .el-card__body {
padding: 20px 0px 0 0px;
}
::v-deep .box-card {
position: absolute;
top: 3%;
left: 3%;
width: 300px;
z-index: 1;
background: rgb(26 26 26 / 83%);
border: 1px solid rgba(255, 255, 255, 0.3);
box-shadow: 0px 24px 54px 0px rgba(35, 41, 50, 0.5);
border-radius: 15px;
padding: 0 24px 12px 24px;
margin-bottom: 12px;
-webkit-backdrop-filter: blur(10px);
backdrop-filter: blur(10px);
transition: none;
user-select: none;
.title {
font-size: 18px;
font-weight: bold;
color: #fefeff;
display: block;
margin-left: 24px;
margin-bottom: 10px;
user-select: none;
overflow: hidden;
cursor: move;
}
hr {
margin-left: 24px;
margin-bottom: 10px;
border: none;
border-bottom: 1px solid #ffffff1a;
}
.block {
padding: 0px 20px;
}
span {
color: #ccc;
}
.button {
display: inline-flex;
margin: 5px 10px;
color: white;
background: #4d4d4dd1;
border-radius: 10px;
padding: 7px 20px;
cursor: pointer;
transition: 0.3s;
}
.mainButton {
background: #105bc5;
font-weight: 700;
padding: 7px 40px;
}
.subButton {
background: #979797cc;
}
.mainButton:hover {
background: #009fff;
box-shadow: 0px 0px 54px 0px #009fffa8;
}
.subButton:hover {
background: #d7d7d7cc;
box-shadow: 0px 0px 54px 0px #d7d7d7a8;
}
}
</style>调用代码示例
vue
<template>
<div id="unicoreContainer">
<!-- 模型编辑组件开始 -->
<amSet ref="amSetId"></amSet>
<!-- 模型编辑组件结束 -->
</div>
</template>
<script>
import { UniCore } from 'unicore-sdk'
import { config } from 'unicore-sdk/unicore.config'
import 'unicore-sdk/Widgets/widgets.css'
import amSet from '@/components/AdjustModelSet/index.vue'; // 模型编辑组件
export default {
components: {
amSet
},
// 生命周期 - 挂载完成(可以访问DOM元素)
mounted () {
this.init();
},
// 方法集合
methods: {
/**
* 通用图形引擎初始化
*/
init () {
// 初始化UniCore
// 目前采用Cesium的地形&底图数据,这里配置Cesium的token
let accessToken = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIxNjEwMzI4My01MjBmLTQzYzktOGZiMS0wMDRhZjE0N2IyMGIiLCJpZCI6MTc1NzkyLCJpYXQiOjE3MTM3NzQ3OTh9.zU-R4MNvHr8rvn1v28PQfDImyutnpPF2lmEgGeSPckQ";
// 初始化unicore
let uniCore = new UniCore(config, accessToken);
uniCore.init("unicoreContainer");
// 视角初始化
uniCore.position.buildingPosition(uniCore.viewer, [113.12380548015745, 28.250758831850005, 700], -20, -45, 1);
// 模型示例1
let options = {
id: '小别墅'
}
//加载3dtiles
uniCore.model.createTileset('../../assets/3Dtiles/sample3_方法2_小别墅属性(1)/tileset.json', options).then(cityLeft => {
uniCore.model.changeModelPos(cityLeft, [113.12099164460524, 28.256201272470424, 83])
})
// 模型示例2
uniCore.model.addGltf({
lon: 0,
lat: 0,
height: 0
}, {
id: "小别墅",
name: null,
url: '../../../assets/gltf/小别墅.glb',
scale: 1.0,
property: null
}).then(cityModel => {
uniCore.model.changeModelPos(cityModel, [113.12098820449636, 28.256150218457687, 50], [90, 0, 0])
})
this.$refs.amSetId.init(uniCore);
}
}
}
</script>
<style scoped>
#unicoreContainer {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
overflow: hidden;
background: black;
}
</style>示例运行结果
首次加载效果(上为 3DTiles 模型,下为 glTF 模型):

编辑 3DTiles 模型:

编辑 glTF 模型:

调用代码示例中的关键代码
组件提供 init 方法,传入 uniCore 示例即可。
js
this.$refs.amSetId.init(uniCore);